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		<title><![CDATA[The Neverhood Fórum - Vlastní Neverhood]]></title>
		<link>https://neverhood.etomite.sk/online/topic/64/vlastni-neverhood/</link>
		<description><![CDATA[Najnovšie príspevky v Vlastní Neverhood.]]></description>
		<lastBuildDate>Fri, 29 Feb 2008 12:36:49 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/1449/#p1449</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Fri, 29 Feb 2008 12:36:49 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/1449/#p1449</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/1446/#p1446</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[dummy@example.com (klayman)]]></author>
			<pubDate>Fri, 29 Feb 2008 12:15:49 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/1446/#p1446</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/842/#p842</link>
			<description><![CDATA[<p>suhlas, a ten bod 5. navrhujem takto (je to len moj navrh, nic viac:-): Pohyb po &quot;svete&quot; by sa odohraval na mape z vtacej perspektivy. Pri tych hlavolamoch, by sa rozhodlo podla typu ulohy.</p>]]></description>
			<author><![CDATA[dummy@example.com (P@to729)]]></author>
			<pubDate>Sun, 02 Dec 2007 16:59:11 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/842/#p842</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/789/#p789</link>
			<description><![CDATA[<p>a ja mam napad:<br />1. udela se skica pribehu<br />2. zacnou se dopodrobna vymyslet &quot;policka&quot; jak pujdou za sebou a vsechny hlavolamy<br />3. vymysli se datova struktura &quot;policka&quot;<br />4. vymysli se datova struktura hlavolamu<br />5. udela se grafickej navrh prostredi<br />6. naprogramuje se interface</p><p>Upozornuji, ze volba jazyka se muze objevit mozna v bodech 3. a 4., avsak nejlepe az v bode 6.</p>]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Sun, 02 Dec 2007 12:00:19 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/789/#p789</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/777/#p777</link>
			<description><![CDATA[<p>tak mam navrh --- urobim uvod do hry v pascale, aby ste videli, ako to vlastne chcem urobit</p><p>no a potom spustite krirtiku:D</p>]]></description>
			<author><![CDATA[dummy@example.com (P@to729)]]></author>
			<pubDate>Sat, 01 Dec 2007 20:05:21 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/777/#p777</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/766/#p766</link>
			<description><![CDATA[<p>ae, myslim tie obrazky, samotny program je uplne primitivny. Su tam myslim le 2 prikazy: readkey, writeln</p>]]></description>
			<author><![CDATA[dummy@example.com (P@to729)]]></author>
			<pubDate>Sat, 01 Dec 2007 16:28:24 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/766/#p766</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/759/#p759</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Sat, 01 Dec 2007 11:51:58 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/759/#p759</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/742/#p742</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[dummy@example.com (P@to729)]]></author>
			<pubDate>Fri, 30 Nov 2007 18:54:28 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/742/#p742</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/737/#p737</link>
			<description><![CDATA[<p>OK, ako myslis...</p>]]></description>
			<author><![CDATA[dummy@example.com (P@to729)]]></author>
			<pubDate>Fri, 30 Nov 2007 13:33:47 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/737/#p737</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/731/#p731</link>
			<description><![CDATA[<p>Ja vim, ze ne. Jen rikam, ze uz nikdy nebudu delat projekt v Pascalu.</p>]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Thu, 29 Nov 2007 22:59:24 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/731/#p731</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/730/#p730</link>
			<description><![CDATA[<p>joy, nechcem sa tu s tebou hadat:-(</p><p>ja len ze to tu uz zaznelo, nebol to len tak vykrik do neznama...</p>]]></description>
			<author><![CDATA[dummy@example.com (P@to729)]]></author>
			<pubDate>Thu, 29 Nov 2007 21:25:40 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/730/#p730</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/729/#p729</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Thu, 29 Nov 2007 21:22:58 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/729/#p729</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/728/#p728</link>
			<description><![CDATA[<p>jdem se bodnout...no pokial nie Pascal, tak so mnou neratajte...</p><p>inak ten dej by mohol by nejaky pribeh ci poviedka od Rossety, pripadne by to mohlo mat aj pokracovanie, ked je tych poviedok viac. Nejake questy vam v pripade zaujmu vymyslim</p><p>PPPPS: spustil by som hlasovanie, v com programovat, nech je to féér</p>]]></description>
			<author><![CDATA[dummy@example.com (P@to729)]]></author>
			<pubDate>Thu, 29 Nov 2007 21:20:40 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/728/#p728</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/727/#p727</link>
			<description><![CDATA[<p>Samotne programovani je posledni vec, ktera se u tohohle dela. Jen pripominam, ze pokud Pascal, tak se dete bodnout...</p>]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Thu, 29 Nov 2007 21:12:08 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/727/#p727</guid>
		</item>
		<item>
			<title><![CDATA[Re: Vlastní Neverhood]]></title>
			<link>https://neverhood.etomite.sk/online/post/726/#p726</link>
			<description><![CDATA[<p>OK, tak povedzme, ze sa ide programovat...malo by sa to tu skonsolidovat:-D</p><p>Osobne by som uprednostnil &quot;textovejsiu&quot; formu hry, bolo by to menej pracne, rychlejsie hotove,....<br />nejaky ten piatok sa &quot;hram&quot; s Borland Pascalom 7.0. Nasiel som super web, okrem ineho su tam aj hry, robene prave v Pascale vratane technickej podpory k jednotlivym softom...Co sa mna tyka, veci ako procedury, podmienky, cykly ovladam vcelku good. </p><p>Po grafickej stranke by tu bol mensi navrh: pohyb po tom nejakom svete by prebiehal z vtacej perspektivy, teda &quot;2D zhora&quot;. Nejaky panacik by stretaval postavy, riesil questy a prave v tychto momentoch by sa preslo do pohladu, kde by sa riesila uloha, pripadne prebiehal rozhovor. Obrazovka by sa rozdelila na dve polky (pri rozhovore), niekde vedla by sa povaloval portret danej postavy. Pri questoch by sa vyuzil zase iny pohlad...</p><p>Takze navrhujem Borland Pascal 7.0. Samozrejme, urobte ako uznate za vhodne? ,-)</p>]]></description>
			<author><![CDATA[dummy@example.com (P@to729)]]></author>
			<pubDate>Thu, 29 Nov 2007 21:10:12 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/726/#p726</guid>
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