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		<title><![CDATA[The Neverhood Fórum - Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
		<link>https://neverhood.etomite.sk/online/topic/56/ako-by-malo-vyzerat-pokracovanie-neverhooda/</link>
		<description><![CDATA[Najnovšie príspevky v Ako by malo vyzerať pokračovanie Neverhooda?.]]></description>
		<lastBuildDate>Sat, 01 Dec 2007 22:22:05 +0000</lastBuildDate>
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			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/788/#p788</link>
			<description><![CDATA[<p>Hm, pokiaľ nebudem musieť jesť plastelínu (viď soundtrack), možno sa pridám <img src="https://neverhood.etomite.sk/online/img/smilies/smile.png" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Spade)]]></author>
			<pubDate>Sat, 01 Dec 2007 22:22:05 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/788/#p788</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/663/#p663</link>
			<description><![CDATA[<p>To zní dobře!</p>]]></description>
			<author><![CDATA[dummy@example.com (Rosseta)]]></author>
			<pubDate>Tue, 20 Nov 2007 20:09:11 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/663/#p663</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/658/#p658</link>
			<description><![CDATA[<p><img src="https://neverhood.etomite.sk/online/img/smilies/smile.png" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Mon, 19 Nov 2007 20:08:11 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/658/#p658</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/654/#p654</link>
			<description><![CDATA[<p>No fajn decká, príbeh by sme mali, takže nám zostáva z niekadiaľ zohnať 3 tony plastelíny, tím by sme boli+ešte zohnať niekoho navyše,a môžme začať robiť&nbsp; *** The Neverhood Chronicles 2 *** ..... <img src="https://neverhood.etomite.sk/online/img/smilies/big_smile.png" alt="big_smile" /> <img src="https://neverhood.etomite.sk/online/img/smilies/big_smile.png" alt="big_smile" /> <img src="https://neverhood.etomite.sk/online/img/smilies/big_smile.png" alt="big_smile" /> <img src="https://neverhood.etomite.sk/online/img/smilies/big_smile.png" alt="big_smile" /> <img src="https://neverhood.etomite.sk/online/img/smilies/big_smile.png" alt="big_smile" /> <img src="https://neverhood.etomite.sk/online/img/smilies/big_smile.png" alt="big_smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Penguin 10)]]></author>
			<pubDate>Mon, 19 Nov 2007 17:42:23 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/654/#p654</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/653/#p653</link>
			<description><![CDATA[<p>Mně to přišlo jako zajímavý nápad... Fanoušci Ottoborganů by si přišli na své.</p>]]></description>
			<author><![CDATA[dummy@example.com (Rosseta)]]></author>
			<pubDate>Mon, 19 Nov 2007 16:23:52 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/653/#p653</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/645/#p645</link>
			<description><![CDATA[<p>Neda sa povedat, ze by sa mi to nepacilo, len mi velmi nesedi, ze ma byt hlavnou postavou Willie. Ten by mal byt sice prijemny, vtipny a humorny, ale taktiez v istej miere a v pozadi hry. Skratka malo by sa to tocit prave okolo Klaymena - aspon taku mam predstavu ja.</p>]]></description>
			<author><![CDATA[dummy@example.com (Spade)]]></author>
			<pubDate>Sun, 18 Nov 2007 01:17:45 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/645/#p645</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/644/#p644</link>
			<description><![CDATA[<p>Rosseta: Tak jsem to myslel, ale Spademu se to nelibi</p>]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Sat, 17 Nov 2007 21:05:26 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/644/#p644</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/643/#p643</link>
			<description><![CDATA[<p>Preco myslis?:) Cely dej sa bude tocit okolo Klaymena.</p>]]></description>
			<author><![CDATA[dummy@example.com (Spade)]]></author>
			<pubDate>Thu, 15 Nov 2007 23:36:20 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/643/#p643</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/642/#p642</link>
			<description><![CDATA[<p>Tak tohle nemá chybu. <img src="https://neverhood.etomite.sk/online/img/smilies/big_smile.png" alt="big_smile" /> Jako základní kostra příběhu je to skvěle propracované. Takže, jestli jsem to dobře pochopila... Tentokrát je hlavním hrdinou Willie?</p>]]></description>
			<author><![CDATA[dummy@example.com (Rosseta)]]></author>
			<pubDate>Thu, 15 Nov 2007 18:16:26 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/642/#p642</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/641/#p641</link>
			<description><![CDATA[<p>Co ja viem, ja by som sa velmi Skullmonkeys neriadil. Ta bitka by mala skoncit podla mna vitazstvom pre Bila a Klogg by skoncil niekde za mrezami, ktore by stvoril Bil. K tej bitke - prebiehala by cca ako pisala Rosseta, nejak vtipne humorne. Ale ten ostatny dej sa mi dost paci, suhlasim s nim, akurat tentokrat by som bol radsej, ak by mohol hrac hrat s podporou Bila a Willieho - nechodili by furt s nim, ale boli by &quot;po ruke&quot;, teda dali by sa vyuzit. Klaymen by bol vymlety stale ako aj v jednotke, takze jeho tahy by boli intuitivne a velmi vtipne, avsak viedli by k uspesnemu koncu.</p><p>Toto je zasa moja predstava a nikomu ju samozrejme nenutim <img src="https://neverhood.etomite.sk/online/img/smilies/smile.png" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Spade)]]></author>
			<pubDate>Wed, 14 Nov 2007 19:36:07 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/641/#p641</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/640/#p640</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Tue, 13 Nov 2007 21:35:31 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/640/#p640</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/548/#p548</link>
			<description><![CDATA[<p>Ja bych Skullmonkeys uplne ignoroval... povazuju je za odflaknute... Jinak pribeh se mi libi, doplnil bych par detailu, ale nestiham, ted sem se vratil z Vidne...</p><p>// EDIT: promaznul jsem OT</p>]]></description>
			<author><![CDATA[dummy@example.com (churchyard)]]></author>
			<pubDate>Sun, 21 Oct 2007 17:16:48 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/548/#p548</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/543/#p543</link>
			<description><![CDATA[<p>Hehe Rosseta, naozaj skvely napad, urcite v tej bitke by sa dalo namiesat dost vtipnych animacii a tato je rozhodne perfektna <img src="https://neverhood.etomite.sk/online/img/smilies/wink.png" alt="wink" /><br />Na neverhoodovi je prave to hrdinstvo a boj za slobodu plasteliny velmi dolezita a klucova vec, ktora nuti hraca pokracovat v hre <img src="https://neverhood.etomite.sk/online/img/smilies/smile.png" alt="smile" /> A to je krasne.</p>]]></description>
			<author><![CDATA[dummy@example.com (Spade)]]></author>
			<pubDate>Thu, 18 Oct 2007 18:18:30 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/543/#p543</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/542/#p542</link>
			<description><![CDATA[<p>Jej, hezký příběh! A ta závěrečná bitva...<br />(Jen si představte: Záběr zezdola, tmavá postava se rýsuje proti rudé obloze. Hudba zesiluje a nakonec se s fanfárou odkryje Willie Trombone a v ruce drží kulomet. S chraplavým jekem se rozběhne proti nepřátelským jednotkám a mačká spoušť jako zběsilý. Z hlavně se vyvalí mocný proud vody a smete nepřátelské jednotky. Když se dílo zkázy dokonáno, Willie se frajersky ušklíbne a odfoukne imaginární kouř. To byli čtyři, takže celkem... chvilka napětí... dvě stě devatenáct bilbordů. A náš hrdina se s vítězným úsměvem vydá dál.)</p>]]></description>
			<author><![CDATA[dummy@example.com (Rosseta)]]></author>
			<pubDate>Thu, 18 Oct 2007 16:56:22 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/542/#p542</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ako by malo vyzerať pokračovanie Neverhooda?]]></title>
			<link>https://neverhood.etomite.sk/online/post/540/#p540</link>
			<description><![CDATA[<p>Mna len tak co napadlo <img src="https://neverhood.etomite.sk/online/img/smilies/smile.png" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (miskopo)]]></author>
			<pubDate>Wed, 17 Oct 2007 12:23:44 +0000</pubDate>
			<guid>https://neverhood.etomite.sk/online/post/540/#p540</guid>
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